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Gaming exposure might possibly be the one area in which fantasy does not
lag behind sci-fi. In this nook of The Griffin or the Agate we’ll
review and preview all aspects of fantasy games, from roleplaying
systems to computer games to standalones. Our aim is to bring new
products out into the light and allow them to work their magic. Will
they intrigue and captivate you, or merely dredge up a yawn? Who
knows? Like something? Hate something? Use the message boards start a
thread or post your two-bits on one already begun.
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At first, it doesn't sound promising - a remake of a sequel. The graphics are nothing earth shattering, and there's no animation to speak of. Hey, this is 2001 - what's going on here? Well, what you have is a solid, well-constructed role-playing game that eschews all the bells and whistles and instead provides a satisfying fantasy environment.
Avernum 2 is a retooling of Exile 2- Crystal Souls. Your party of four neophytes begins the game in the massive canyons of Avernum, an underground prison where the surface-ruling Empire disposes of criminals and troublemakers. However, the Empire became a wee bit vexed when a party of adventurers slew Emperor Hawthorne in a sneak attack (one of the major quests of the first Avernum) and has begun to invade and eradicate all of Avernum. As if that weren't enough, many of the caverns have been cut off from one another by the appearance of mysterious magical barriers. Who created them, and why? How can we get rid of them? This is just one of the many quests that await your intrepid heroes.
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